Showing posts with label Mat. Show all posts
Showing posts with label Mat. Show all posts

Wednesday, 26 September 2012

Game Player - Step 1 - Finding the Game Board

I seem to be spending a great amount of time writing blog posts and not a huge amount of time actually progressing with the program. I think this is because a lot of my time so far has been spent capturing screen shots for the setting up portion of the system so now that that is over with things should proceed a bit more briskly.

So we've got our image data in C and we also have the ability to generate a window, let's combine the two so we can see our image from C and that way we can be certain that we do in fact have our image data and not just a jumble of non-sense.